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<channel>
	<title>Comments on: Zombie Infection Simulator</title>
	<atom:link href="http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/feed/" rel="self" type="application/rss+xml" />
	<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/</link>
	<description>I sing! I dance! I play the cello! I write coherently! I lie my ass off!</description>
	<lastBuildDate>Wed, 16 Dec 2009 19:14:27 +0000</lastBuildDate>
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		<item>
		<title>By: What the Internet Likes &#171; The Life of an English Major</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2402</link>
		<dc:creator>What the Internet Likes &#171; The Life of an English Major</dc:creator>
		<pubDate>Sun, 08 Nov 2009 20:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2402</guid>
		<description>[...] no. No. The rest of my science posts languish in the bottom of the bargain bin, while, by far, my Zombie Simulator-related posts are the proud runners up, having garnered 10,466 [...]</description>
		<content:encoded><![CDATA[<p>[...] no. No. The rest of my science posts languish in the bottom of the bargain bin, while, by far, my Zombie Simulator-related posts are the proud runners up, having garnered 10,466 [...]</p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2387</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Tue, 29 Sep 2009 20:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2387</guid>
		<description>See, if I&#039;d thought of that beforehand, I wouldn&#039;t have had to fix anything...damn.

Yeah. That&#039;s Richard. He cleans my gutters, so I keep him around :)</description>
		<content:encoded><![CDATA[<p>See, if I&#8217;d thought of that beforehand, I wouldn&#8217;t have had to fix anything&#8230;damn.</p>
<p>Yeah. That&#8217;s Richard. He cleans my gutters, so I keep him around <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: THERE ARE SO MANY COINCIDENCES :D</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2385</link>
		<dc:creator>THERE ARE SO MANY COINCIDENCES :D</dc:creator>
		<pubDate>Tue, 29 Sep 2009 14:49:10 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2385</guid>
		<description>with your downwards migration problem, did you know that like 70% of all animals have a tendancy to migrate south?
And to the one person who sometimes doesn&#039;t get infected? He/She is the one who is immune :D i love a good coincidence</description>
		<content:encoded><![CDATA[<p>with your downwards migration problem, did you know that like 70% of all animals have a tendancy to migrate south?<br />
And to the one person who sometimes doesn&#8217;t get infected? He/She is the one who is immune <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  i love a good coincidence</p>
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	<item>
		<title>By: Timothy</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2369</link>
		<dc:creator>Timothy</dc:creator>
		<pubDate>Sat, 19 Sep 2009 04:22:56 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2369</guid>
		<description>This alot of fun. But the fighters seem a bit, eh.. how do I word this... Non fighters. They are more of a leader than a fighter. But they are still pretty cool. I love it when I saw  20 panicked, 8 fighters, and 4 norms in a tiny little room. It was hilarious. But other than that realy annoying downwards migration, very impressive social dynamics. Zombies should be hard to kill, and fighters hard to kill, while panicked and norms are average.</description>
		<content:encoded><![CDATA[<p>This alot of fun. But the fighters seem a bit, eh.. how do I word this&#8230; Non fighters. They are more of a leader than a fighter. But they are still pretty cool. I love it when I saw  20 panicked, 8 fighters, and 4 norms in a tiny little room. It was hilarious. But other than that realy annoying downwards migration, very impressive social dynamics. Zombies should be hard to kill, and fighters hard to kill, while panicked and norms are average.</p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2213</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Tue, 23 Dec 2008 14:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2213</guid>
		<description>That, my friend, is an EXCELLENT idea! I think I could probably stick in some code to adjust a few key probabilities without much trouble and let the agent behavior evolve.

You may just have made my day! :)</description>
		<content:encoded><![CDATA[<p>That, my friend, is an EXCELLENT idea! I think I could probably stick in some code to adjust a few key probabilities without much trouble and let the agent behavior evolve.</p>
<p>You may just have made my day! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Joseph G. Mitzen</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2212</link>
		<dc:creator>Joseph G. Mitzen</dc:creator>
		<pubDate>Tue, 23 Dec 2008 04:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2212</guid>
		<description>That sounds like a challenge for genetic algorithms... :-)</description>
		<content:encoded><![CDATA[<p>That sounds like a challenge for genetic algorithms&#8230; <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2199</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Wed, 03 Dec 2008 02:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2199</guid>
		<description>Yeah...the simulator&#039;s always had some balance issues. In the later versions, the zombies all get killed absurdly fast. I haven&#039;t really hit a good balance yet.</description>
		<content:encoded><![CDATA[<p>Yeah&#8230;the simulator&#8217;s always had some balance issues. In the later versions, the zombies all get killed absurdly fast. I haven&#8217;t really hit a good balance yet.</p>
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		<title>By: Robbie</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2198</link>
		<dc:creator>Robbie</dc:creator>
		<pubDate>Tue, 02 Dec 2008 23:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2198</guid>
		<description>I think it&#039;s great and all, but every time a pack of humans and a couple fighters meet up with even one zombie, they all die..  Come on, they can&#039;t defend off ONE zombie?</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s great and all, but every time a pack of humans and a couple fighters meet up with even one zombie, they all die..  Come on, they can&#8217;t defend off ONE zombie?</p>
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		<title>By: Clay</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2195</link>
		<dc:creator>Clay</dc:creator>
		<pubDate>Wed, 26 Nov 2008 16:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2195</guid>
		<description>its awesome.</description>
		<content:encoded><![CDATA[<p>its awesome.</p>
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		<title>By: Tucker</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2144</link>
		<dc:creator>Tucker</dc:creator>
		<pubDate>Sat, 13 Sep 2008 21:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2144</guid>
		<description>You should add a white &quot;hero character&quot; but other than that it&#039;s good</description>
		<content:encoded><![CDATA[<p>You should add a white &#8220;hero character&#8221; but other than that it&#8217;s good</p>
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	<item>
		<title>By: Chuck</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2133</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Wed, 13 Aug 2008 15:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2133</guid>
		<description>Also: people exiting from the south reappear in the north. about 200 or so lead by fighters retreated to &#039;helms&#039; and everyone is running! I like it very much! thanks for making this.</description>
		<content:encoded><![CDATA[<p>Also: people exiting from the south reappear in the north. about 200 or so lead by fighters retreated to &#8216;helms&#8217; and everyone is running! I like it very much! thanks for making this.</p>
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		<title>By: Chuck</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2132</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Wed, 13 Aug 2008 15:11:44 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2132</guid>
		<description>Wow, I tried it with 1000 people and I saw a fighter, leading I think about a dozen or more citizens, heading north west toward what I call &#039;Helm&#039;s Deep&#039;

Wickidy cool!</description>
		<content:encoded><![CDATA[<p>Wow, I tried it with 1000 people and I saw a fighter, leading I think about a dozen or more citizens, heading north west toward what I call &#8216;Helm&#8217;s Deep&#8217;</p>
<p>Wickidy cool!</p>
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		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2108</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Sun, 27 Jul 2008 14:25:20 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2108</guid>
		<description>That&#039;s a good point, but every time I&#039;ve tried to incorporate walls into the simulator, they haven&#039;t behaved properly. For some reason, the people kept getting stuck to them. That&#039;s why I didn&#039;t include them, and kept the boundaries wrap-around.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a good point, but every time I&#8217;ve tried to incorporate walls into the simulator, they haven&#8217;t behaved properly. For some reason, the people kept getting stuck to them. That&#8217;s why I didn&#8217;t include them, and kept the boundaries wrap-around.</p>
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		<title>By: Dak Rockson</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2106</link>
		<dc:creator>Dak Rockson</dc:creator>
		<pubDate>Sat, 26 Jul 2008 23:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2106</guid>
		<description>I meant like the sides of the screen,not actual walls.</description>
		<content:encoded><![CDATA[<p>I meant like the sides of the screen,not actual walls.</p>
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	<item>
		<title>By: Dak Rockson</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2105</link>
		<dc:creator>Dak Rockson</dc:creator>
		<pubDate>Sat, 26 Jul 2008 23:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2105</guid>
		<description>HEy I dont want to be one of those pessimists, but I love the zombie infection games, and tthis one is great, but the only thing I dont like about it, is that when people hit a wall, they come out the opposite wall, which I find takes away from the game, say if the zombies are all on one side, and the humans are on the other, they are just to easy to get to, and I find that frusterating. I am voicing my opinion, but I am probably gonna get flamed</description>
		<content:encoded><![CDATA[<p>HEy I dont want to be one of those pessimists, but I love the zombie infection games, and tthis one is great, but the only thing I dont like about it, is that when people hit a wall, they come out the opposite wall, which I find takes away from the game, say if the zombies are all on one side, and the humans are on the other, they are just to easy to get to, and I find that frusterating. I am voicing my opinion, but I am probably gonna get flamed</p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2091</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Tue, 08 Jul 2008 15:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2091</guid>
		<description>It might have been. Being little more than a hobbyist, I didn&#039;t do any kind of bug-hunting whatsoever, except when it came to really obvious bugs.</description>
		<content:encoded><![CDATA[<p>It might have been. Being little more than a hobbyist, I didn&#8217;t do any kind of bug-hunting whatsoever, except when it came to really obvious bugs.</p>
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		<title>By: legoless</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2089</link>
		<dc:creator>legoless</dc:creator>
		<pubDate>Mon, 07 Jul 2008 20:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2089</guid>
		<description>Wow, awesome. 
---
When I tried it the first time with only 50 people, everyone was turned into a zombie except one normal human who remained standing in the same spot. No zombie came after it. Was that a bug?</description>
		<content:encoded><![CDATA[<p>Wow, awesome.<br />
&#8212;<br />
When I tried it the first time with only 50 people, everyone was turned into a zombie except one normal human who remained standing in the same spot. No zombie came after it. Was that a bug?</p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2070</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Thu, 05 Jun 2008 19:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2070</guid>
		<description>It&#039;s out now, actually. You can run it (or download it) here:
http://ccl.northwestern.edu/netlogo/models/community/Zombie_Infection_2</description>
		<content:encoded><![CDATA[<p>It&#8217;s out now, actually. You can run it (or download it) here:<br />
<a href="http://ccl.northwestern.edu/netlogo/models/community/Zombie_Infection_2" rel="nofollow">http://ccl.northwestern.edu/netlogo/models/community/Zombie_Infection_2</a></p>
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	<item>
		<title>By: harrison</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2069</link>
		<dc:creator>harrison</dc:creator>
		<pubDate>Thu, 05 Jun 2008 18:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-2069</guid>
		<description>when is it going to be out it looks so awsome!!!!!!!!</description>
		<content:encoded><![CDATA[<p>when is it going to be out it looks so awsome!!!!!!!!</p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1999</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Sat, 15 Mar 2008 22:40:29 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1999</guid>
		<description>You can find it right here: 
http://ccl.northwestern.edu/netlogo/models/community/Zombie_Infection_2

I think you have to have Java installed for the applet to run.</description>
		<content:encoded><![CDATA[<p>You can find it right here:<br />
<a href="http://ccl.northwestern.edu/netlogo/models/community/Zombie_Infection_2" rel="nofollow">http://ccl.northwestern.edu/netlogo/models/community/Zombie_Infection_2</a></p>
<p>I think you have to have Java installed for the applet to run.</p>
]]></content:encoded>
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	<item>
		<title>By: chris</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1998</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Sat, 15 Mar 2008 18:39:24 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1998</guid>
		<description>is it possible to get it yet. this looks really fun  and i want to play it.</description>
		<content:encoded><![CDATA[<p>is it possible to get it yet. this looks really fun  and i want to play it.</p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1948</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Wed, 23 Jan 2008 21:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1948</guid>
		<description>Thanks for the comment! 

What I&#039;ve observed is that, generally, the survivors clump for a while, but just before &quot;extinction,&quot; they tend to lose all organization and get driven madly in all directions, since, the way I programmed it, &quot;panicked&quot; people jiggle about randomly at high speed.</description>
		<content:encoded><![CDATA[<p>Thanks for the comment! </p>
<p>What I&#8217;ve observed is that, generally, the survivors clump for a while, but just before &#8220;extinction,&#8221; they tend to lose all organization and get driven madly in all directions, since, the way I programmed it, &#8220;panicked&#8221; people jiggle about randomly at high speed.</p>
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	<item>
		<title>By: Derek</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1946</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Wed, 23 Jan 2008 19:42:28 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1946</guid>
		<description>hey, nice work.  the thing that fascinated me the most in the original zombie game was the effect of the grouping of the zombies, kinda like a hive, I am legend style.  do the survivors actually clump together or is that just by chance on that test?  and the thing that pissed me off with the original one was that it was too small and it wasn&#039;t an application that I could put on my computer.  good luck!</description>
		<content:encoded><![CDATA[<p>hey, nice work.  the thing that fascinated me the most in the original zombie game was the effect of the grouping of the zombies, kinda like a hive, I am legend style.  do the survivors actually clump together or is that just by chance on that test?  and the thing that pissed me off with the original one was that it was too small and it wasn&#8217;t an application that I could put on my computer.  good luck!</p>
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	<item>
		<title>By: asymptote</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1943</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Tue, 22 Jan 2008 01:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1943</guid>
		<description>Thanks very much! I haven&#039;t really been working on the simulator for the last week or so, but I&#039;m hoping to get around to finishing the revisions and debugging sometime in the near future. Be sure to check back, because eventually I hope to make this available for download or Internet use, as I did with my heart simulation.</description>
		<content:encoded><![CDATA[<p>Thanks very much! I haven&#8217;t really been working on the simulator for the last week or so, but I&#8217;m hoping to get around to finishing the revisions and debugging sometime in the near future. Be sure to check back, because eventually I hope to make this available for download or Internet use, as I did with my heart simulation.</p>
]]></content:encoded>
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	<item>
		<title>By: Alex</title>
		<link>http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1942</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 21 Jan 2008 21:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://asymptote.wordpress.com/2008/01/13/asymptotes-zombie-infection-simulator/#comment-1942</guid>
		<description>that is so cool, I saw the other zombie simulation and was fascinated with it for a while, but i became quickly bored with the lack of the formation of any kind of society.  I&#039;ve been praying that somebody would create something like this and it seems that day has come.  Can&#039;t wait to see the finished product, good luck with your work!</description>
		<content:encoded><![CDATA[<p>that is so cool, I saw the other zombie simulation and was fascinated with it for a while, but i became quickly bored with the lack of the formation of any kind of society.  I&#8217;ve been praying that somebody would create something like this and it seems that day has come.  Can&#8217;t wait to see the finished product, good luck with your work!</p>
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